Close Menu
    Facebook X (Twitter) YouTube
    Facebook X (Twitter) YouTube
    AV NewsAV News
    • NEWS
      • Audio
      • Application
      • Business
      • Education
      • Installation
      • Technology
      • Retail
      • UC
      • AI
    • AV NEWS MAGAZINE
      • Columns
      • Events
      • Features
      • People Watch
      • Reviews
    • AV News Awards Winners
      • AWARDS FINALISTS
    • ISE
    AV NewsAV News
    shure
    benq
    Led studio
    Home»Uncategorized»AR / VR innovations and growth
    Uncategorized

    AR / VR innovations and growth

    AV NewsBy AV NewsMarch 3, 2015No Comments2 Mins Read
    Facebook Twitter LinkedIn Email WhatsApp
    Share
    Facebook Twitter LinkedIn Email WhatsApp

    A new report from ABI Research concludes that both the augmented (AR) and virtual reality (VR) markets are attracting new levels of interest as a result of technology and content innovations.
    Head Mounted Displays (HMDs) will be the prevailing form-factor for both AR and VR devices, but AR will see varied form-factors as the technology progresses into more applications: “Among the three categories of devices defined by ABI Research – standalone, mobile-reliant, and tethered – mobile-reliant devices like the Samsung Gear VR will see the most success early, while tethered devices like the Oculus Rift and standalone devices like those manufactured by ODG for industrial applications will need more time to mature before establishing a large user base,” commented Eric Abbruzzese, Research Analyst.
    Virtual reality will be most popular in the gaming market, because of the high level of immersion possible in VR, as well as the high demand for interactive experiences. Augmented reality will be most successful in the enterprise market, for applications in logistics, engineering, and automotive. Applications such as education, travel, and design are served well by both AR and VR, and success depends more on specific needs than general application.
    New content mediums, such as interactive VR video, are becoming more popular and catching the attention of content creators as a potentially viable medium. Existing software solutions, such as CAD software, can be adapted to support AR and VR devices, and open a new approach to using the software.
    As the market grows, major content networks – such as sports networks and video creators – will start supporting AR and VR devices, and more consumers will migrate to the market. “There is a lot of excitement and hype focused on getting consumers to try out virtual reality, including the LG G3 shipping with an HMD in some markets, and Mattel’s View-Master AR toy. These early experiences will be like any new toy-novel for a while and then fall off in use, with new content potentially driving periodic re-engagement. For true breakthrough products to be embraced, technology, usability, and content must meet at the critical time. For AR & VR, the inflection isn’t likely to occur until 2016,” adds Michael Inouye, Senior Analyst.
    oculusrift1 72
    ABI Research argues that Oculus Rift and standalone devices like those manufactured by ODG for industrial applications will need more time to mature.

    Share. Facebook Twitter LinkedIn Email WhatsApp
    AV News
    AV News
    • Website

    Related Posts

    The Mike Blackman Q&A

    January 6, 2026

    Genelec Smart IP Brings Holiday Magic to Life in Lapland

    December 16, 2025

    Christie laser projectors deliver ‘Enchanted Christmas’

    December 10, 2025

    Brompton LED processing transforms education

    July 24, 2025
    February ISE Edition
    February Issue

    AV News is Europe’s leading AV/IT trade publication. Published in digital format globally once a month, AV News is the only, dedicated channel communications medium focussing exclusively on AV professionals engaged in installing, reselling, integrating, distributing, developing and manufacturing audio-visual solutions.

    We're on social. Connect with us:

    Facebook X (Twitter) YouTube LinkedIn
    News
    • Education
    • Technology
    • Application
    • Business
    • Installation
    • Retail
    • Audio
    February ISE Special
    February Issue
    © 2026 AV News. Designed & maintained by Webfit Design.
    • HOME
    • CONTACT US

    Type above and press Enter to search. Press Esc to cancel.